###### (This is the documentation for SDL3, which is the current stable version. [SDL2](https://wiki.libsdl.org/SDL2/) was the previous version!) # SDL_GetNumGamepadTouchpadFingers Get the number of supported simultaneous fingers on a touchpad on a game gamepad. ## Header File Defined in [](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_gamepad.h) ## Syntax ```c int SDL_GetNumGamepadTouchpadFingers(SDL_Gamepad *gamepad, int touchpad); ``` ## Function Parameters | | | | | ---------------------------- | ------------ | ----------- | | [SDL_Gamepad](SDL_Gamepad) * | **gamepad** | a gamepad. | | int | **touchpad** | a touchpad. | ## Return Value (int) Returns number of supported simultaneous fingers. ## Version This function is available since SDL 3.1.3. ## See Also - [SDL_GetGamepadTouchpadFinger](SDL_GetGamepadTouchpadFinger) - [SDL_GetNumGamepadTouchpads](SDL_GetNumGamepadTouchpads) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryGamepad](CategoryGamepad)