====== (This is the documentation for SDL3, which is under heavy development and the API is changing! [https://wiki.libsdl.org/SDL2/ SDL2] is the current stable version!) ====== = SDL_GetPlatform = Get the name of the platform. == Syntax == const char * SDL_GetPlatform (void); == Return Value == Returns the name of the platform. If the correct platform name is not available, returns a string beginning with the text "Unknown". == Remarks == Here are the names returned for some (but not all) supported platforms: * "Windows" * "macOS" * "Linux" * "iOS" * "Android" == Version == This function is available since SDL 3.0.0. ---- [[CategoryAPI]], [[CategoryPlatform]]