###### (This is the documentation for SDL3, which is under heavy development and the API is changing! [SDL2](https://wiki.libsdl.org/SDL2/) is the current stable version!) # SDL_GetRenderDrawColorFloat Get the color used for drawing operations (Rect, Line and Clear). ## Header File Defined in [](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_render.h) ## Syntax ```c int SDL_GetRenderDrawColorFloat(SDL_Renderer *renderer, float *r, float *g, float *b, float *a); ``` ## Function Parameters | | | | ---------------- | ----------------------------------------------------------------------------- | | **renderer** | the rendering context | | **r** | a pointer filled in with the red value used to draw on the rendering target | | **g** | a pointer filled in with the green value used to draw on the rendering target | | **b** | a pointer filled in with the blue value used to draw on the rendering target | | **a** | a pointer filled in with the alpha value used to draw on the rendering target | ## Return Value Returns 0 on success or a negative error code on failure; call [SDL_GetError](SDL_GetError)() for more information. ## Version This function is available since SDL 3.0.0. ## See Also - [SDL_SetRenderDrawColorFloat](SDL_SetRenderDrawColorFloat) - [SDL_GetRenderDrawColor](SDL_GetRenderDrawColor) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryRender](CategoryRender)