###### (This is the documentation for SDL3, which is under heavy development and the API is changing! [SDL2](https://wiki.libsdl.org/SDL2/) is the current stable version!) ## Draft **THIS PAGE IS A WORK IN PROGRESS** ... Please make edits to this page to improve it! # SDL_GetRenderTarget Get the current render target. ## Header File Defined in [](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_render.h) ## Syntax ```c SDL_Texture* SDL_GetRenderTarget(SDL_Renderer *renderer); ``` ## Function Parameters | | | | ---------------- | --------------------- | | **renderer** | the rendering context | ## Return Value Returns the current render target or NULL for the default render target. ## Remarks The default render target is the window for which the renderer was created, and is reported a NULL here. ## Version This function is available since SDL 3.0.0. ## See Also * [SDL_SetRenderTarget](SDL_SetRenderTarget) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryRender](CategoryRender), [CategoryDraft](CategoryDraft)