###### (This is the documentation for SDL3, which is under heavy development and the API is changing! [SDL2](https://wiki.libsdl.org/SDL2/) is the current stable version!) # SDL_GetRenderViewport Get the drawing area for the current target. ## Header File Defined in [](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_render.h) ## Syntax ```c int SDL_GetRenderViewport(SDL_Renderer *renderer, SDL_Rect *rect); ``` ## Function Parameters | | | | ---------------- | ------------------------------------------------------------------------- | | **renderer** | the rendering context | | **rect** | an [SDL_Rect](SDL_Rect) structure filled in with the current drawing area | ## Return Value Returns 0 on success or a negative error code on failure; call [SDL_GetError](SDL_GetError)() for more information. ## Version This function is available since SDL 3.0.0. ## See Also * [SDL_RenderViewportSet](SDL_RenderViewportSet) * [SDL_SetRenderViewport](SDL_SetRenderViewport) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction)