###### (This is the documentation for SDL3, which is under heavy development and the API is changing! [SDL2](https://wiki.libsdl.org/SDL2/) is the current stable version!) # SDL_GetTextureScaleMode Get the scale mode used for texture scale operations. ## Header File Defined in [](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_render.h) ## Syntax ```c int SDL_GetTextureScaleMode(SDL_Texture *texture, SDL_ScaleMode *scaleMode); ``` ## Function Parameters | | | | ----------------- | ------------------------------------------------ | | **texture** | the texture to query. | | **scaleMode** | a pointer filled in with the current scale mode. | ## Return Value Returns 0 on success or a negative error code on failure; call [SDL_GetError](SDL_GetError)() for more information. ## Version This function is available since SDL 3.0.0. ## See Also * [SDL_SetTextureScaleMode](SDL_SetTextureScaleMode) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction)