###### (This is the documentation for SDL3, which is the current stable version. [SDL2](https://wiki.libsdl.org/SDL2/) was the previous version!) # SDL_GetUserFolder Finds the most suitable user folder for a specific purpose. ## Header File Defined in [](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_filesystem.h) ## Syntax ```c const char * SDL_GetUserFolder(SDL_Folder folder); ``` ## Function Parameters | | | | | ------------------------ | ---------- | --------------------------- | | [SDL_Folder](SDL_Folder) | **folder** | the type of folder to find. | ## Return Value (const char *) Returns either a null-terminated C string containing the full path to the folder, or NULL if an error happened. ## Remarks Many OSes provide certain standard folders for certain purposes, such as storing pictures, music or videos for a certain user. This function gives the path for many of those special locations. This function is specifically for _user_ folders, which are meant for the user to access and manage. For application-specific folders, meant to hold data for the application to manage, see [SDL_GetBasePath](SDL_GetBasePath)() and [SDL_GetPrefPath](SDL_GetPrefPath)(). The returned path is guaranteed to end with a path separator ('\\' on Windows, '/' on most other platforms). If NULL is returned, the error may be obtained with [SDL_GetError](SDL_GetError)(). ## Version This function is available since SDL 3.1.3. ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryFilesystem](CategoryFilesystem)