###### (This is the documentation for SDL3, which is the current stable version. [SDL2](https://wiki.libsdl.org/SDL2/) was the previous version!) # SDL_GetWindowFlags Get the window flags. ## Header File Defined in [](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_video.h) ## Syntax ```c SDL_WindowFlags SDL_GetWindowFlags(SDL_Window *window); ``` ## Function Parameters | | | | | -------------------------- | ---------- | -------------------- | | [SDL_Window](SDL_Window) * | **window** | the window to query. | ## Return Value ([SDL_WindowFlags](SDL_WindowFlags)) Returns a mask of the [SDL_WindowFlags](SDL_WindowFlags) associated with `window`. ## Thread Safety This function should only be called on the main thread. ## Version This function is available since SDL 3.1.3. ## See Also - [SDL_CreateWindow](SDL_CreateWindow) - [SDL_HideWindow](SDL_HideWindow) - [SDL_MaximizeWindow](SDL_MaximizeWindow) - [SDL_MinimizeWindow](SDL_MinimizeWindow) - [SDL_SetWindowFullscreen](SDL_SetWindowFullscreen) - [SDL_SetWindowMouseGrab](SDL_SetWindowMouseGrab) - [SDL_ShowWindow](SDL_ShowWindow) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryVideo](CategoryVideo)