###### (This is the documentation for SDL3, which is under heavy development and the API is changing! [SDL2](https://wiki.libsdl.org/SDL2/) is the current stable version!) # SDL_GetWindowKeyboardGrab Get a window's keyboard grab mode. ## Syntax ```c SDL_bool SDL_GetWindowKeyboardGrab(SDL_Window *window); ``` ## Function Parameters | | | | -------------- | ------------------- | | **window** | the window to query | ## Return Value Returns [SDL_TRUE](SDL_TRUE) if keyboard is grabbed, and [SDL_FALSE](SDL_FALSE) otherwise. ## Version This function is available since SDL 3.0.0. ## Related Functions * [SDL_SetWindowKeyboardGrab](SDL_SetWindowKeyboardGrab) ---- [CategoryAPI](CategoryAPI)