###### (This is the documentation for SDL3, which is under heavy development and the API is changing! [SDL2](https://wiki.libsdl.org/SDL2/) is the current stable version!) # SDL_HINT_ANDROID_BLOCK_ON_PAUSE_PAUSEAUDIO A variable to control whether SDL will pause audio in background. ## Header File Defined in [](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_hints.h) ## Syntax ```c #define SDL_HINT_ANDROID_BLOCK_ON_PAUSE_PAUSEAUDIO "SDL_ANDROID_BLOCK_ON_PAUSE_PAUSEAUDIO" ``` ## Remarks The variable can be set to the following values: - "0": Not paused, requires that [SDL_HINT_ANDROID_BLOCK_ON_PAUSE](SDL_HINT_ANDROID_BLOCK_ON_PAUSE) be set to "0" - "1": Paused. (default) This hint should be set before SDL is initialized. ## Version This hint is available since SDL 3.0.0. ---- [CategoryAPI](CategoryAPI), [CategoryAPIMacro](CategoryAPIMacro), [CategoryHints](CategoryHints)