###### (This is the documentation for SDL3, which is the current stable version. [SDL2](https://wiki.libsdl.org/SDL2/) was the previous version!) # SDL_HINT_GAMECONTROLLERCONFIG_FILE A variable that lets you provide a file with extra gamecontroller db entries. ## Header File Defined in [](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_hints.h) ## Syntax ```c #define SDL_HINT_GAMECONTROLLERCONFIG_FILE "SDL_GAMECONTROLLERCONFIG_FILE" ``` ## Remarks The file should contain lines of gamecontroller config data, see [SDL_gamepad](SDL_gamepad).h You can update mappings after SDL is initialized with [SDL_GetGamepadMappingForGUID](SDL_GetGamepadMappingForGUID)() and [SDL_AddGamepadMapping](SDL_AddGamepadMapping)() This hint should be set before SDL is initialized. ## Version This hint is available since SDL 3.1.3. ---- [CategoryAPI](CategoryAPI), [CategoryAPIMacro](CategoryAPIMacro), [CategoryHints](CategoryHints)