###### (This is the documentation for SDL3, which is under heavy development and the API is changing! [SDL2](https://wiki.libsdl.org/SDL2/) is the current stable version!) # SDL_HINT_JOYSTICK_THREAD A variable controlling whether a separate thread should be used for handling joystick detection and raw input messages on Windows. ## Header File Defined in [](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_hints.h) ## Syntax ```c #define SDL_HINT_JOYSTICK_THREAD "SDL_JOYSTICK_THREAD" ``` ## Remarks The variable can be set to the following values: - "0": A separate thread is not used. (default) - "1": A separate thread is used for handling raw input messages. This hint should be set before SDL is initialized. ## Version This hint is available since SDL 3.0.0. ---- [CategoryAPI](CategoryAPI), [CategoryAPIMacro](CategoryAPIMacro), [CategoryHints](CategoryHints)