# SDL_HINT_PS2_GS_WIDTH Variable controlling the width of the PS2's framebuffer in pixels ## Header File Defined in [](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_hints.h) ## Syntax ```c #define SDL_HINT_PS2_GS_WIDTH "SDL_PS2_GS_WIDTH" ``` ## Remarks By default, this variable is "640" ---- [CategoryAPI](CategoryAPI), [CategoryAPIMacro](CategoryAPIMacro), [CategoryHints](CategoryHints)