# SDL_HINT_RENDER_DIRECT3D11_WARP A variable controlling whether to use the Direct3D 11 WARP software rasterizer. ## Header File Defined in [](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_hints.h) ## Syntax ```c #define SDL_HINT_RENDER_DIRECT3D11_WARP "SDL_RENDER_DIRECT3D11_WARP" ``` ## Remarks For more information, see: https://learn.microsoft.com/en-us/windows/win32/direct3darticles/directx-warp The variable can be set to the following values: - "0": Disable WARP rasterizer. (default) - "1": Enable WARP rasterizer. This hint should be set before creating a renderer. ## Version This hint is available since SDL 3.4.0. ---- [CategoryAPI](CategoryAPI), [CategoryAPIMacro](CategoryAPIMacro), [CategoryHints](CategoryHints)