###### (This is the documentation for SDL3, which is the current stable version. [SDL2](https://wiki.libsdl.org/SDL2/) was the previous version!) # SDL_HINT_RENDER_GPU_LOW_POWER A variable controlling whether to prefer a low-power GPU on multi-GPU systems. ## Header File Defined in [](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_hints.h) ## Syntax ```c #define SDL_HINT_RENDER_GPU_LOW_POWER "SDL_RENDER_GPU_LOW_POWER" ``` ## Remarks This variable can be set to the following values: - "0": Prefer high-performance GPU (default) - "1": Prefer low-power GPU This hint should be set before creating a renderer. ## Version This hint is available since SDL 3.1.3. ---- [CategoryAPI](CategoryAPI), [CategoryAPIMacro](CategoryAPIMacro), [CategoryHints](CategoryHints)