###### (This is the documentation for SDL3, which is the current stable version. [SDL2](https://wiki.libsdl.org/SDL2/) was the previous version!) # SDL_HINT_VIDEO_FORCE_EGL A variable controlling whether the OpenGL context should be created with EGL. ## Header File Defined in [](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_hints.h) ## Syntax ```c #define SDL_HINT_VIDEO_FORCE_EGL "SDL_VIDEO_FORCE_EGL" ``` ## Remarks The variable can be set to the following values: - "0": Use platform-specific GL context creation API (GLX, WGL, CGL, etc). (default) - "1": Use EGL This hint should be set before SDL is initialized. ## Version This hint is available since SDL 3.1.3. ---- [CategoryAPI](CategoryAPI), [CategoryAPIMacro](CategoryAPIMacro), [CategoryHints](CategoryHints)