###### (This is the documentation for SDL3, which is the current stable version. [SDL2](https://wiki.libsdl.org/SDL2/) was the previous version!) # SDL_HINT_VITA_PVR_OPENGL A variable controlling whether OpenGL should be used instead of OpenGL ES on the PlayStation Vita. ## Header File Defined in [](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_hints.h) ## Syntax ```c #define SDL_HINT_VITA_PVR_OPENGL "SDL_VITA_PVR_OPENGL" ``` ## Remarks The variable can be set to the following values: - "0": Use OpenGL ES. (default) - "1": Use OpenGL. This hint should be set before SDL is initialized. ## Version This hint is available since SDL 3.1.3. ---- [CategoryAPI](CategoryAPI), [CategoryAPIMacro](CategoryAPIMacro), [CategoryHints](CategoryHints)