# SDL_HINT_VITA_PVR_OPENGL

A variable controlling whether OpenGL should be used instead of OpenGL ES on the PlayStation Vita.

## Header File

Defined in [<SDL3/SDL_hints.h>](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_hints.h)

## Syntax

```c
#define SDL_HINT_VITA_PVR_OPENGL "SDL_VITA_PVR_OPENGL"
```

## Remarks

The variable can be set to the following values:

- "0": Use OpenGL ES. (default)
- "1": Use OpenGL.

This hint should be set before SDL is initialized.

## Version

This hint is available since SDL 3.2.0.

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[CategoryAPI](CategoryAPI), [CategoryAPIMacro](CategoryAPIMacro), [CategoryHints](CategoryHints)