# SDL_HasKeyboard

Return whether a keyboard is currently connected.

## Header File

Defined in [<SDL3/SDL_keyboard.h>](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_keyboard.h)

## Syntax

```c
bool SDL_HasKeyboard(void);
```

## Return Value

(bool) Returns true if a keyboard is connected, false otherwise.

## Thread Safety

This function should only be called on the main thread.

## Version

This function is available since SDL 3.2.0.

## See Also

- [SDL_GetKeyboards](SDL_GetKeyboards)

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[CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryKeyboard](CategoryKeyboard)