# SDL_HasKeyboard Return whether a keyboard is currently connected. ## Header File Defined in [](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_keyboard.h) ## Syntax ```c bool SDL_HasKeyboard(void); ``` ## Return Value (bool) Returns true if a keyboard is connected, false otherwise. ## Thread Safety This function should only be called on the main thread. ## Version This function is available since SDL 3.2.0. ## See Also - [SDL_GetKeyboards](SDL_GetKeyboards) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryKeyboard](CategoryKeyboard)