###### (This is the documentation for SDL3, which is under heavy development and the API is changing! [SDL2](https://wiki.libsdl.org/SDL2/) is the current stable version!) # SDL_JoystickConnected Get the status of a specified joystick. ## Header File Defined in [SDL_joystick.h](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_joystick.h), but apps should use `#include ` ## Syntax ```c SDL_bool SDL_JoystickConnected(SDL_Joystick *joystick); ``` ## Function Parameters | | | | ---------------- | --------------------- | | **joystick** | the joystick to query | ## Return Value Returns [SDL_TRUE](SDL_TRUE) if the joystick has been opened, [SDL_FALSE](SDL_FALSE) if it has not; call [SDL_GetError](SDL_GetError)() for more information. ## Version This function is available since SDL 3.0.0. ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction)