###### (This is the documentation for SDL3, which is under heavy development and the API is changing! [SDL2](https://wiki.libsdl.org/SDL2/) is the current stable version!) # SDL_OpenJoystick Open a joystick for use. ## Header File Defined in [SDL_joystick.h](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_joystick.h), but apps should use `#include ` ## Syntax ```c SDL_Joystick* SDL_OpenJoystick(SDL_JoystickID instance_id); ``` ## Function Parameters | | | | ------------------- | ------------------------ | | **instance_id** | the joystick instance ID | ## Return Value Returns a joystick identifier or NULL if an error occurred; call [SDL_GetError](SDL_GetError)() for more information. ## Remarks The joystick subsystem must be initialized before a joystick can be opened for use. ## Version This function is available since SDL 3.0.0. ## See Also * [SDL_CloseJoystick](SDL_CloseJoystick) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction)