###### (This is the documentation for SDL3, which is under heavy development and the API is changing! [SDL2](https://wiki.libsdl.org/SDL2/) is the current stable version!) # SDL_PROP_GLOBAL_VIDEO_WAYLAND_WL_DISPLAY_POINTER The pointer to the global `wl_display` object used by the Wayland video backend. ## Header File Defined in [](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_video.h) ## Syntax ```c #define SDL_PROP_GLOBAL_VIDEO_WAYLAND_WL_DISPLAY_POINTER "SDL.video.wayland.wl_display" ``` ## Remarks Can be set before the video subsystem is initialized to import an external `wl_display` object from an application or toolkit for use in SDL, or read after initialization to export the `wl_display` used by the Wayland video backend. Setting this property after the video subsystem has been initialized has no effect, and reading it when the video subsystem is uninitialized will either return the user provided value, if one was set prior to initialization, or NULL. See docs/README-wayland.md for more information. ---- [CategoryAPI](CategoryAPI), [CategoryAPIMacro](CategoryAPIMacro), [CategoryVideo](CategoryVideo)