# SDL_PinchFingerEvent Pinch event structure (event.pinch.*) ## Header File Defined in [](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_events.h) ## Syntax ```c typedef struct SDL_PinchFingerEvent { SDL_EventType type; /**< ::SDL_EVENT_PINCH_BEGIN or ::SDL_EVENT_PINCH_UPDATE or ::SDL_EVENT_PINCH_END */ Uint32 reserved; Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */ float scale; /**< The scale change since the last SDL_EVENT_PINCH_UPDATE. Scale < 1 is "zoom out". Scale > 1 is "zoom in". */ SDL_WindowID windowID; /**< The window underneath the finger, if any */ } SDL_PinchFingerEvent; ``` ---- [CategoryAPI](CategoryAPI), [CategoryAPIStruct](CategoryAPIStruct), [CategoryEvents](CategoryEvents)