###### (This is the documentation for SDL3, which is under heavy development and the API is changing! [SDL2](https://wiki.libsdl.org/SDL2/) is the current stable version!) # SDL_PlayHapticRumble Run a simple rumble effect on a haptic device. ## Header File Defined in [](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_haptic.h) ## Syntax ```c int SDL_PlayHapticRumble(SDL_Haptic *haptic, float strength, Uint32 length); ``` ## Function Parameters | | | | ---------------- | --------------------------------------------------- | | **haptic** | the haptic device to play the rumble effect on | | **strength** | strength of the rumble to play as a 0-1 float value | | **length** | length of the rumble to play in milliseconds | ## Return Value Returns 0 on success or a negative error code on failure; call [SDL_GetError](SDL_GetError)() for more information. ## Version This function is available since SDL 3.0.0. ## See Also - [SDL_InitHapticRumble](SDL_InitHapticRumble) - [SDL_StopHapticRumble](SDL_StopHapticRumble) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryHaptic](CategoryHaptic)