###### (This is the documentation for SDL3, which is the current stable version. [SDL2](https://wiki.libsdl.org/SDL2/) was the previous version!) # SDL_PremultiplyAlpha Premultiply the alpha on a block of pixels. ## Header File Defined in [](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_surface.h) ## Syntax ```c bool SDL_PremultiplyAlpha(int width, int height, SDL_PixelFormat src_format, const void *src, int src_pitch, SDL_PixelFormat dst_format, void *dst, int dst_pitch, bool linear); ``` ## Function Parameters | | | | | ---------------------------------- | -------------- | ----------------------------------------------------------------------------------------------------------------- | | int | **width** | the width of the block to convert, in pixels. | | int | **height** | the height of the block to convert, in pixels. | | [SDL_PixelFormat](SDL_PixelFormat) | **src_format** | an [SDL_PixelFormat](SDL_PixelFormat) value of the `src` pixels format. | | const void * | **src** | a pointer to the source pixels. | | int | **src_pitch** | the pitch of the source pixels, in bytes. | | [SDL_PixelFormat](SDL_PixelFormat) | **dst_format** | an [SDL_PixelFormat](SDL_PixelFormat) value of the `dst` pixels format. | | void * | **dst** | a pointer to be filled in with premultiplied pixel data. | | int | **dst_pitch** | the pitch of the destination pixels, in bytes. | | bool | **linear** | true to convert from sRGB to linear space for the alpha multiplication, false to do multiplication in sRGB space. | ## Return Value (bool) Returns true on success or false on failure; call [SDL_GetError](SDL_GetError)() for more information. ## Remarks This is safe to use with src == dst, but not for other overlapping areas. ## Version This function is available since SDL 3.1.3. ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategorySurface](CategorySurface)