###### (This is the documentation for SDL3, which is under heavy development and the API is changing! [SDL2](https://wiki.libsdl.org/SDL2/) is the current stable version!) # SDL_ReadStorageFile Synchronously read a file from a storage container into a client-provided buffer. ## Header File Defined in [](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_storage.h) ## Syntax ```c int SDL_ReadStorageFile(SDL_Storage *storage, const char *path, void *destination, Uint64 length); ``` ## Function Parameters | | | | ------------------- | ---------------------------------------------- | | **storage** | a storage container to read from | | **path** | the relative path of the file to read | | **destination** | a client-provided buffer to read the file into | | **length** | the length of the destination buffer | ## Return Value Returns 0 if the file was read, a negative value otherwise; call [SDL_GetError](SDL_GetError)() for more information. ## Version This function is available since SDL 3.0.0. ## See Also - [SDL_GetStorageFileSize](SDL_GetStorageFileSize) - [SDL_StorageReady](SDL_StorageReady) - [SDL_WriteStorageFile](SDL_WriteStorageFile) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryStorage](CategoryStorage)