###### (This is the documentation for SDL3, which is the current stable version. [SDL2](https://wiki.libsdl.org/SDL2/) was the previous version!) # SDL_ReadStorageFile Synchronously read a file from a storage container into a client-provided buffer. ## Header File Defined in [](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_storage.h) ## Syntax ```c bool SDL_ReadStorageFile(SDL_Storage *storage, const char *path, void *destination, Uint64 length); ``` ## Function Parameters | | | | | ---------------------------- | --------------- | ----------------------------------------------- | | [SDL_Storage](SDL_Storage) * | **storage** | a storage container to read from. | | const char * | **path** | the relative path of the file to read. | | void * | **destination** | a client-provided buffer to read the file into. | | [Uint64](Uint64) | **length** | the length of the destination buffer. | ## Return Value (bool) Returns true if the file was read or false on failure; call [SDL_GetError](SDL_GetError)() for more information. ## Version This function is available since SDL 3.1.3. ## See Also - [SDL_GetStorageFileSize](SDL_GetStorageFileSize) - [SDL_StorageReady](SDL_StorageReady) - [SDL_WriteStorageFile](SDL_WriteStorageFile) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryStorage](CategoryStorage)