###### (This is the documentation for SDL3, which is the current stable version. [SDL2](https://wiki.libsdl.org/SDL2/) was the previous version!) # SDL_RenameStoragePath Rename a file or directory in a writable storage container. ## Header File Defined in [](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_storage.h) ## Syntax ```c bool SDL_RenameStoragePath(SDL_Storage *storage, const char *oldpath, const char *newpath); ``` ## Function Parameters | | | | | ---------------------------- | ----------- | -------------------- | | [SDL_Storage](SDL_Storage) * | **storage** | a storage container. | | const char * | **oldpath** | the old path. | | const char * | **newpath** | the new path. | ## Return Value (bool) Returns true on success or false on failure; call [SDL_GetError](SDL_GetError)() for more information. ## Version This function is available since SDL 3.1.3. ## See Also - [SDL_StorageReady](SDL_StorageReady) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryStorage](CategoryStorage)