###### (This is the documentation for SDL3, which is the current stable version. [SDL2](https://wiki.libsdl.org/SDL2/) was the previous version!) # SDL_RenderCoordinatesToWindow Get a point in window coordinates when given a point in render coordinates. ## Header File Defined in [](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_render.h) ## Syntax ```c bool SDL_RenderCoordinatesToWindow(SDL_Renderer *renderer, float x, float y, float *window_x, float *window_y); ``` ## Function Parameters | | | | | ------------------------------ | ------------ | ------------------------------------------------------------- | | [SDL_Renderer](SDL_Renderer) * | **renderer** | the rendering context. | | float | **x** | the x coordinate in render coordinates. | | float | **y** | the y coordinate in render coordinates. | | float * | **window_x** | a pointer filled with the x coordinate in window coordinates. | | float * | **window_y** | a pointer filled with the y coordinate in window coordinates. | ## Return Value (bool) Returns true on success or false on failure; call [SDL_GetError](SDL_GetError)() for more information. ## Remarks This takes into account several states: - The window dimensions. - The logical presentation settings ([SDL_SetRenderLogicalPresentation](SDL_SetRenderLogicalPresentation)) - The scale ([SDL_SetRenderScale](SDL_SetRenderScale)) - The viewport ([SDL_SetRenderViewport](SDL_SetRenderViewport)) ## Thread Safety You may only call this function from the main thread. ## Version This function is available since SDL 3.1.3. ## See Also - [SDL_SetRenderLogicalPresentation](SDL_SetRenderLogicalPresentation) - [SDL_SetRenderScale](SDL_SetRenderScale) - [SDL_SetRenderViewport](SDL_SetRenderViewport) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryRender](CategoryRender)