SDL Wiki
(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)


Draw a rectangle on the current rendering target at subpixel precision.


int SDL_RenderDrawRectF(SDL_Renderer * renderer,
                        const SDL_FRect * rect);

Function Parameters


The renderer which should draw a rectangle.


A pointer to the destination rectangle, or NULL to outline the entire rendering target.

Return Value

Return 0 on success, or -1 on error


This function is available since SDL 3.0.0.

CategoryAPI, CategoryRender

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