====== (This is the documentation for SDL3, which is under heavy development and the API is changing! [https://wiki.libsdl.org/SDL2/ SDL2] is the current stable version!) ====== = SDL_RenderFillRect = Fill a rectangle on the current rendering target with the drawing color at subpixel precision. == Syntax == int SDL_RenderFillRect(SDL_Renderer *renderer, const SDL_FRect *rect); == Function Parameters == {| |'''renderer''' |The renderer which should fill a rectangle. |- |'''rect''' |A pointer to the destination rectangle, or NULL for the entire rendering target. |} == Return Value == Return 0 on success, or -1 on error == Version == This function is available since SDL 3.0.0. ---- [[CategoryAPI]], [[CategoryRender]]