###### (This is the documentation for SDL3, which is under heavy development and the API is changing! [SDL2](https://wiki.libsdl.org/SDL2/) is the current stable version!) # SDL_RenderFillRects Fill some number of rectangles on the current rendering target with the drawing color at subpixel precision. ## Header File Defined in [](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_render.h) ## Syntax ```c int SDL_RenderFillRects(SDL_Renderer *renderer, const SDL_FRect *rects, int count); ``` ## Function Parameters | | | | ---------------- | --------------------------------------------------- | | **renderer** | The renderer which should fill multiple rectangles. | | **rects** | A pointer to an array of destination rectangles. | | **count** | The number of rectangles. | ## Return Value Returns 0 on success or a negative error code on failure; call [SDL_GetError](SDL_GetError)() for more information. ## Version This function is available since SDL 3.0.0. ## See Also * [SDL_RenderFillRect](SDL_RenderFillRect) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryRender](CategoryRender)