###### (This is the documentation for SDL3, which is the current stable version. [SDL2](https://wiki.libsdl.org/SDL2/) was the previous version!) # SDL_RenderLine Draw a line on the current rendering target at subpixel precision. ## Header File Defined in [](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_render.h) ## Syntax ```c bool SDL_RenderLine(SDL_Renderer *renderer, float x1, float y1, float x2, float y2); ``` ## Function Parameters | | | | | ------------------------------ | ------------ | -------------------------------------- | | [SDL_Renderer](SDL_Renderer) * | **renderer** | the renderer which should draw a line. | | float | **x1** | the x coordinate of the start point. | | float | **y1** | the y coordinate of the start point. | | float | **x2** | the x coordinate of the end point. | | float | **y2** | the y coordinate of the end point. | ## Return Value (bool) Returns true on success or false on failure; call [SDL_GetError](SDL_GetError)() for more information. ## Thread Safety This function should only be called on the main thread. ## Version This function is available since SDL 3.1.3. ## See Also - [SDL_RenderLines](SDL_RenderLines) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryRender](CategoryRender)