###### (This is the documentation for SDL3, which is under heavy development and the API is changing! [SDL2](https://wiki.libsdl.org/SDL2/) is the current stable version!) # SDL_RenderLine Draw a line on the current rendering target at subpixel precision. ## Header File Defined in [](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_render.h) ## Syntax ```c int SDL_RenderLine(SDL_Renderer *renderer, float x1, float y1, float x2, float y2); ``` ## Function Parameters | | | | ---------------- | -------------------------------------- | | **renderer** | The renderer which should draw a line. | | **x1** | The x coordinate of the start point. | | **y1** | The y coordinate of the start point. | | **x2** | The x coordinate of the end point. | | **y2** | The y coordinate of the end point. | ## Return Value Returns 0 on success, or -1 on error ## Version This function is available since SDL 3.0.0. ## See Also * [SDL_RenderLines](SDL_RenderLines) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction)