###### (This is the documentation for SDL3, which is under heavy development and the API is changing! [SDL2](https://wiki.libsdl.org/SDL2/) is the current stable version!) # SDL_RenderLines Draw a series of connected lines on the current rendering target at subpixel precision. ## Header File Defined in [](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_render.h) ## Syntax ```c int SDL_RenderLines(SDL_Renderer *renderer, const SDL_FPoint *points, int count); ``` ## Function Parameters | | | | ---------------- | ---------------------------------------------- | | **renderer** | The renderer which should draw multiple lines. | | **points** | The points along the lines | | **count** | The number of points, drawing count-1 lines | ## Return Value Returns 0 on success or a negative error code on failure; call [SDL_GetError](SDL_GetError)() for more information. ## Version This function is available since SDL 3.0.0. ## See Also * [SDL_RenderLine](SDL_RenderLine) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction)