###### (This is the documentation for SDL3, which is under heavy development and the API is changing! [SDL2](https://wiki.libsdl.org/SDL2/) is the current stable version!) # SDL_RenderPoint Draw a point on the current rendering target at subpixel precision. ## Syntax ```c int SDL_RenderPoint(SDL_Renderer *renderer, float x, float y); ``` ## Function Parameters | | | | ---------------- | --------------------------------------- | | **renderer** | The renderer which should draw a point. | | **x** | The x coordinate of the point. | | **y** | The y coordinate of the point. | ## Return Value Returns 0 on success, or -1 on error ## Version This function is available since SDL 3.0.0. ## Related Functions * [SDL_RenderPoints](SDL_RenderPoints) ---- [CategoryAPI](CategoryAPI)