###### (This is the documentation for SDL3, which is the current stable version. [SDL2](https://wiki.libsdl.org/SDL2/) was the previous version!) # SDL_SetGPUSwapchainParameters Changes the swapchain parameters for the given claimed window. ## Header File Defined in [](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_gpu.h) ## Syntax ```c bool SDL_SetGPUSwapchainParameters( SDL_GPUDevice *device, SDL_Window *window, SDL_GPUSwapchainComposition swapchain_composition, SDL_GPUPresentMode present_mode); ``` ## Function Parameters | | | | | ---------------------------------------------------------- | ------------------------- | -------------------------------------------------- | | [SDL_GPUDevice](SDL_GPUDevice) * | **device** | a GPU context. | | [SDL_Window](SDL_Window) * | **window** | an [SDL_Window](SDL_Window) that has been claimed. | | [SDL_GPUSwapchainComposition](SDL_GPUSwapchainComposition) | **swapchain_composition** | the desired composition of the swapchain. | | [SDL_GPUPresentMode](SDL_GPUPresentMode) | **present_mode** | the desired present mode for the swapchain. | ## Return Value (bool) Returns true if successful, false on error; call [SDL_GetError](SDL_GetError)() for more information. ## Remarks This function will fail if the requested present mode or swapchain composition are unsupported by the device. Check if the parameters are supported via [SDL_WindowSupportsGPUPresentMode](SDL_WindowSupportsGPUPresentMode) / [SDL_WindowSupportsGPUSwapchainComposition](SDL_WindowSupportsGPUSwapchainComposition) prior to calling this function. [SDL_GPU_PRESENTMODE_VSYNC](SDL_GPU_PRESENTMODE_VSYNC) and [SDL_GPU_SWAPCHAINCOMPOSITION_SDR](SDL_GPU_SWAPCHAINCOMPOSITION_SDR) are always supported. ## Version This function is available since SDL 3.1.3. ## See Also - [SDL_WindowSupportsGPUPresentMode](SDL_WindowSupportsGPUPresentMode) - [SDL_WindowSupportsGPUSwapchainComposition](SDL_WindowSupportsGPUSwapchainComposition) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryGPU](CategoryGPU)