###### (This is the documentation for SDL3, which is under heavy development and the API is changing! [SDL2](https://wiki.libsdl.org/SDL2/) is the current stable version!) ## Draft **THIS PAGE IS A WORK IN PROGRESS** ... Please make edits to this page to improve it! # SDL_SetModState Set the current key modifier state for the keyboard. ## Header File Defined in [SDL_keyboard.h](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_keyboard.h), but apps should use `#include ` ## Syntax ```c void SDL_SetModState(SDL_Keymod modstate); ``` ## Function Parameters | | | | ---------------- | ----------------------------------------------------- | | **modstate** | the desired [SDL_Keymod](SDL_Keymod) for the keyboard | ## Remarks The inverse of [SDL_GetModState](SDL_GetModState)(), [SDL_SetModState](SDL_SetModState)() allows you to impose modifier key states on your application. Simply pass your desired modifier states into `modstate`. This value may be a bitwise, OR'd combination of [SDL_Keymod](SDL_Keymod) values. This does not change the keyboard state, only the key modifier flags that SDL reports. ## Version This function is available since SDL 3.0.0. ## See Also * [SDL_GetModState](SDL_GetModState) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryKeyboard](CategoryKeyboard), [CategoryDraft](CategoryDraft)