###### (This is the documentation for SDL3, which is the current stable version. [SDL2](https://wiki.libsdl.org/SDL2/) was the previous version!) # SDL_SetSurfaceColorspace Set the colorspace used by a surface. ## Header File Defined in [](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_surface.h) ## Syntax ```c bool SDL_SetSurfaceColorspace(SDL_Surface *surface, SDL_Colorspace colorspace); ``` ## Function Parameters | | | | | -------------------------------- | -------------- | ---------------------------------------------------------------------------- | | [SDL_Surface](SDL_Surface) * | **surface** | the [SDL_Surface](SDL_Surface) structure to update. | | [SDL_Colorspace](SDL_Colorspace) | **colorspace** | an [SDL_ColorSpace](SDL_ColorSpace) value describing the surface colorspace. | ## Return Value (bool) Returns true on success or false on failure; call [SDL_GetError](SDL_GetError)() for more information. ## Remarks Setting the colorspace doesn't change the pixels, only how they are interpreted in color operations. ## Version This function is available since SDL 3.1.3. ## See Also - [SDL_GetSurfaceColorspace](SDL_GetSurfaceColorspace) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategorySurface](CategorySurface)