SDL Wiki
(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)

Draft

THIS PAGE IS A WORK IN PROGRESS ... Please make edits to this page to improve it!

SDL_SetTextInputRect

Set the rectangle used to type Unicode text inputs.

Syntax

void SDL_SetTextInputRect(const SDL_Rect *rect);

Function Parameters

rect

the SDL_Rect structure representing the rectangle to receive text (ignored if NULL)

Remarks

To start text input in a given location, this function is intended to be called before SDL_StartTextInput, although some platforms support moving the rectangle even while text input (and a composition) is active.

Note: If you want to use the system native IME window, try setting hint SDL_HINT_IME_SHOW_UI to 1, otherwise this function won't give you any feedback.

Version

This function is available since SDL 3.0.0.

SDL_StartTextInput

CategoryAPI, CategoryKeyboard, CategoryDraft


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