###### (This is the documentation for SDL3, which is under heavy development and the API is changing! [SDL2](https://wiki.libsdl.org/SDL2/) is the current stable version!) # SDL_SetWindowMinimumSize Set the minimum size of a window's client area. ## Header File Defined in [SDL_video.h](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_video.h), but apps should use `#include ` ## Syntax ```c int SDL_SetWindowMinimumSize(SDL_Window *window, int min_w, int min_h); ``` ## Function Parameters | | | | -------------- | --------------------------------------------------- | | **window** | the window to change | | **min_w** | the minimum width of the window, or 0 for no limit | | **min_h** | the minimum height of the window, or 0 for no limit | ## Return Value Returns 0 on success or a negative error code on failure; call [SDL_GetError](SDL_GetError)() for more information. ## Version This function is available since SDL 3.0.0. ## See Also * [SDL_GetWindowMinimumSize](SDL_GetWindowMinimumSize) * [SDL_SetWindowMaximumSize](SDL_SetWindowMaximumSize) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryVideo](CategoryVideo)