###### (This is the documentation for SDL3, which is under heavy development and the API is changing! [SDL2](https://wiki.libsdl.org/SDL2/) is the current stable version!) # SDL_SetWindowPosition Set the position of a window. ## Syntax ```c int SDL_SetWindowPosition(SDL_Window *window, int x, int y); ``` ## Function Parameters | | | | -------------- | --------------------------------------------------------------------------------------------------------------------------------------------- | | **window** | the window to reposition | | **x** | the x coordinate of the window, or [`SDL_WINDOWPOS_CENTERED`](SDL_WINDOWPOS_CENTERED) or [`SDL_WINDOWPOS_UNDEFINED`](SDL_WINDOWPOS_UNDEFINED) | | **y** | the y coordinate of the window, or [`SDL_WINDOWPOS_CENTERED`](SDL_WINDOWPOS_CENTERED) or [`SDL_WINDOWPOS_UNDEFINED`](SDL_WINDOWPOS_UNDEFINED) | ## Return Value Returns 0 on success or a negative error code on failure; call [SDL_GetError](SDL_GetError)() for more information. ## Version This function is available since SDL 3.0.0. ## Related Functions * [SDL_GetWindowPosition](SDL_GetWindowPosition) ---- [CategoryAPI](CategoryAPI), [CategoryVideo](CategoryVideo)