###### (This is the documentation for SDL3, which is the current stable version. [SDL2](https://wiki.libsdl.org/SDL2/) was the previous version!) # SDL_ShowWindowSystemMenu Display the system-level window menu. ## Header File Defined in [](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_video.h) ## Syntax ```c bool SDL_ShowWindowSystemMenu(SDL_Window *window, int x, int y); ``` ## Function Parameters | | | | | -------------------------- | ---------- | ----------------------------------------------------------------------------------- | | [SDL_Window](SDL_Window) * | **window** | the window for which the menu will be displayed. | | int | **x** | the x coordinate of the menu, relative to the origin (top-left) of the client area. | | int | **y** | the y coordinate of the menu, relative to the origin (top-left) of the client area. | ## Return Value (bool) Returns true on success or false on failure; call [SDL_GetError](SDL_GetError)() for more information. ## Remarks This default window menu is provided by the system and on some platforms provides functionality for setting or changing privileged state on the window, such as moving it between workspaces or displays, or toggling the always-on-top property. On platforms or desktops where this is unsupported, this function does nothing. ## Version This function is available since SDL 3.0.0. ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryVideo](CategoryVideo)