###### (This is the documentation for SDL3, which is the current stable version. [SDL2](https://wiki.libsdl.org/SDL2/) was the previous version!) # SDL_TextEditingEvent Keyboard text editing event structure (event.edit.*) ## Header File Defined in [](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_events.h) ## Syntax ```c typedef struct SDL_TextEditingEvent { SDL_EventType type; /**< SDL_EVENT_TEXT_EDITING */ Uint32 reserved; Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */ SDL_WindowID windowID; /**< The window with keyboard focus, if any */ const char *text; /**< The editing text */ Sint32 start; /**< The start cursor of selected editing text, or -1 if not set */ Sint32 length; /**< The length of selected editing text, or -1 if not set */ } SDL_TextEditingEvent; ``` ## Remarks The start cursor is the position, in UTF-8 characters, where new typing will be inserted into the editing text. The length is the number of UTF-8 characters that will be replaced by new typing. ## Version This struct is available since SDL 3.1.3. ---- [CategoryAPI](CategoryAPI), [CategoryAPIStruct](CategoryAPIStruct), [CategoryEvents](CategoryEvents)