###### (This is the documentation for SDL3, which is under heavy development and the API is changing! [SDL2](https://wiki.libsdl.org/SDL2/) is the current stable version!) # SDL_TouchFingerEvent Touch finger event structure (event.tfinger.*) ## Header File Defined in [](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_events.h) ## Syntax ```c typedef struct SDL_TouchFingerEvent { SDL_EventType type; /**< ::SDL_EVENT_FINGER_MOTION or ::SDL_EVENT_FINGER_DOWN or ::SDL_EVENT_FINGER_UP */ Uint32 reserved; Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */ SDL_TouchID touchID; /**< The touch device id */ SDL_FingerID fingerID; float x; /**< Normalized in the range 0...1 */ float y; /**< Normalized in the range 0...1 */ float dx; /**< Normalized in the range -1...1 */ float dy; /**< Normalized in the range -1...1 */ float pressure; /**< Normalized in the range 0...1 */ SDL_WindowID windowID; /**< The window underneath the finger, if any */ } SDL_TouchFingerEvent; ``` ## Version This struct is available since SDL 3.0.0. ---- [CategoryAPI](CategoryAPI), [CategoryAPIStruct](CategoryAPIStruct)