###### (This is the documentation for SDL3, which is the current stable version. [SDL2](https://wiki.libsdl.org/SDL2/) was the previous version!) # SDL_UCS4ToUTF8 Convert a single Unicode codepoint to UTF-8. ## Header File Defined in [](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_stdinc.h) ## Syntax ```c char * SDL_UCS4ToUTF8(Uint32 codepoint, char *dst); ``` ## Function Parameters | | | | | ---------------- | ------------- | ------------------------------------------------------------------------ | | [Uint32](Uint32) | **codepoint** | a Unicode codepoint to convert to UTF-8. | | char * | **dst** | the location to write the encoded UTF-8. Must point to at least 4 bytes! | ## Return Value (char *) Returns the first byte past the newly-written UTF-8 sequence. ## Remarks The buffer pointed to by `dst` must be at least 4 bytes long, as this function may generate between 1 and 4 bytes of output. This function returns the first byte _after_ the newly-written UTF-8 sequence, which is useful for encoding multiple codepoints in a loop, or knowing where to write a NULL-terminator character to end the string (in either case, plan to have a buffer of _more_ than 4 bytes!). If `codepoint` is an invalid value (outside the Unicode range, or a UTF-16 surrogate value, etc), this will use U+FFFD (REPLACEMENT CHARACTER) for the codepoint instead, and not set an error. If `dst` is NULL, this returns NULL immediately without writing to the pointer and without setting an error. ## Thread Safety It is safe to call this function from any thread. ## Version This function is available since SDL 3.1.3. ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryStdinc](CategoryStdinc)