###### (This is the documentation for SDL3, which is under heavy development and the API is changing! [SDL2](https://wiki.libsdl.org/SDL2/) is the current stable version!) # SDL_UnlockAudioStream Unlock an audio stream for serialized access. ## Header File Defined in [](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_audio.h) ## Syntax ```c int SDL_UnlockAudioStream(SDL_AudioStream *stream); ``` ## Function Parameters | | | | -------------- | --------------------------- | | **stream** | The audio stream to unlock. | ## Return Value Returns 0 on success or a negative error code on failure; call [SDL_GetError](SDL_GetError)() for more information. ## Remarks This unlocks an audio stream after a call to [SDL_LockAudioStream](SDL_LockAudioStream). ## Thread Safety You should only call this from the same thread that previously called [SDL_LockAudioStream](SDL_LockAudioStream). ## Version This function is available since SDL 3.0.0. ## See Also - [SDL_LockAudioStream](SDL_LockAudioStream) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryAudio](CategoryAudio)