###### (This is the documentation for SDL3, which is the current stable version. [SDL2](https://wiki.libsdl.org/SDL2/) was the previous version!) # SDL_UnsetEnvironmentVariable Clear a variable from the environment. ## Header File Defined in [](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_stdinc.h) ## Syntax ```c bool SDL_UnsetEnvironmentVariable(SDL_Environment *env, const char *name); ``` ## Function Parameters | | | | | ------------------------------------ | -------- | ---------------------------------- | | [SDL_Environment](SDL_Environment) * | **env** | the environment to modify. | | const char * | **name** | the name of the variable to unset. | ## Return Value (bool) Returns true on success or false on failure; call [SDL_GetError](SDL_GetError)() for more information. ## Thread Safety It is safe to call this function from any thread. ## Version This function is available since SDL 3.1.3. ## See Also - [SDL_GetEnvironment](SDL_GetEnvironment) - [SDL_CreateEnvironment](SDL_CreateEnvironment) - [SDL_GetEnvironmentVariable](SDL_GetEnvironmentVariable) - [SDL_GetEnvironmentVariables](SDL_GetEnvironmentVariables) - [SDL_SetEnvironmentVariable](SDL_SetEnvironmentVariable) - [SDL_UnsetEnvironmentVariable](SDL_UnsetEnvironmentVariable) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryStdinc](CategoryStdinc)