# SDL_Window

The struct used as an opaque handle to a window.

## Header File

Defined in [<SDL3/SDL_video.h>](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_video.h)

## Syntax

```c
typedef struct SDL_Window SDL_Window;
```

## Version

This struct is available since SDL 3.2.0.

## See Also

- [SDL_CreateWindow](SDL_CreateWindow)

----
[CategoryAPI](CategoryAPI), [CategoryAPIDatatype](CategoryAPIDatatype), [CategoryVideo](CategoryVideo)