# SDL_Window The struct used as an opaque handle to a window. ## Header File Defined in [<SDL3/SDL_video.h>](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_video.h) ## Syntax ```c typedef struct SDL_Window SDL_Window; ``` ## Version This struct is available since SDL 3.2.0. ## See Also - [SDL_CreateWindow](SDL_CreateWindow) ---- [CategoryAPI](CategoryAPI), [CategoryAPIDatatype](CategoryAPIDatatype), [CategoryVideo](CategoryVideo)