###### (This is the documentation for SDL3, which is the current stable version. [SDL2](https://wiki.libsdl.org/SDL2/) was the previous version!) # SDL_WindowHasSurface Return whether the window has a surface associated with it. ## Header File Defined in [](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_video.h) ## Syntax ```c bool SDL_WindowHasSurface(SDL_Window *window); ``` ## Function Parameters | | | | | -------------------------- | ---------- | -------------------- | | [SDL_Window](SDL_Window) * | **window** | the window to query. | ## Return Value (bool) Returns true if there is a surface associated with the window, or false otherwise. ## Version This function is available since SDL 3.1.3. ## See Also - [SDL_GetWindowSurface](SDL_GetWindowSurface) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryVideo](CategoryVideo)