###### (This is the documentation for SDL3, which is the current stable version. [SDL2](https://wiki.libsdl.org/SDL2/) was the previous version!) # SDL_sqrtf Compute the square root of `x`. ## Header File Defined in [](https://github.com/libsdl-org/SDL/blob/main/include/SDL3/SDL_stdinc.h) ## Syntax ```c float SDL_sqrtf(float x); ``` ## Function Parameters | | | | | ----- | ----- | --------------------------------------------------------- | | float | **x** | floating point value. Must be greater than or equal to 0. | ## Return Value (float) Returns square root of `x`. ## Remarks Domain: `0 <= x <= INF` Range: `0 <= y <= INF` This function operates on single-precision floating point values, use [SDL_sqrt](SDL_sqrt) for double-precision floats. This function may use a different approximation across different versions, platforms and configurations. i.e, it can return a different value given the same input on different machines or operating systems, or if SDL is updated. ## Thread Safety It is safe to call this function from any thread. ## Version This function is available since SDL 3.1.3. ## See Also - [SDL_sqrt](SDL_sqrt) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategoryStdinc](CategoryStdinc)