###### (This function is part of SDL_image, a separate library from SDL.) # IMG_SaveAnimation Save an animation to a file. ## Header File Defined in [](https://github.com/libsdl-org/SDL_image/blob/main/include/SDL3_image/SDL_image.h) ## Syntax ```c bool IMG_SaveAnimation(IMG_Animation *anim, const char *file); ``` ## Function Parameters | | | | | -------------------------------- | -------- | ---------------------------------------------------- | | [IMG_Animation](IMG_Animation) * | **anim** | the animation to save. | | const char * | **file** | path on the filesystem containing an animated image. | ## Return Value (bool) Returns true on success or false on failure; call SDL_GetError() for more information. ## Remarks For formats that accept a quality, a default quality of 90 will be used. ## Version This function is available since SDL_image 3.4.0. ## See Also - [IMG_SaveAnimationTyped_IO](IMG_SaveAnimationTyped_IO) - [IMG_SaveANIAnimation_IO](IMG_SaveANIAnimation_IO) - [IMG_SaveAPNGAnimation_IO](IMG_SaveAPNGAnimation_IO) - [IMG_SaveAVIFAnimation_IO](IMG_SaveAVIFAnimation_IO) - [IMG_SaveGIFAnimation_IO](IMG_SaveGIFAnimation_IO) - [IMG_SaveWEBPAnimation_IO](IMG_SaveWEBPAnimation_IO) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategorySDLImage](CategorySDLImage)