###### (This function is part of SDL_image, a separate library from SDL.) # IMG_SavePNG Save an SDL_Surface into a PNG image file. ## Header File Defined in SDL_image.h ## Syntax ```c int IMG_SavePNG(SDL_Surface *surface, const char *file); ``` ## Function Parameters | | | | --------------- | -------------------------------------------- | | **surface** | the SDL surface to save | | **file** | path on the filesystem to write new file to. | ## Return Value Returns 0 if successful, -1 on error ## Remarks If the file already exists, it will be overwritten. ## Version This function is available since SDL_image 3.0.0. ## See Also * [IMG_SavePNG_IO](IMG_SavePNG_IO) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction)