###### (This function is part of SDL_image, a separate library from SDL.) # IMG_SavePNG Save an SDL_Surface into a PNG image file. ## Header File Defined in [](https://github.com/libsdl-org/SDL_image/blob/main/include/SDL3_image/SDL_image.h) ## Syntax ```c bool IMG_SavePNG(SDL_Surface *surface, const char *file); ``` ## Function Parameters | | | | | ------------- | ----------- | -------------------------------------------- | | SDL_Surface * | **surface** | the SDL surface to save. | | const char * | **file** | path on the filesystem to write new file to. | ## Return Value (bool) Returns true on success or false on failure; call SDL_GetError() for more information. ## Remarks If the file already exists, it will be overwritten. ## Version This function is available since SDL_image 3.0.0. ## See Also - [IMG_SavePNG_IO](IMG_SavePNG_IO) ---- [CategoryAPI](CategoryAPI), [CategoryAPIFunction](CategoryAPIFunction), [CategorySDLImage](CategorySDLImage)